Autodesk Maya 2012 Service Pack 2 + V-Ray 1.5 (x32/x64)




Autodesk Maya 2012 Service Pack 2 + V-Ray 1.5 (x32/x64) | 3.65 GB


Autodesk Maya offers a cross-cutting experts of the creative process with a complete set of tools for 3D animation, modeling, simulations and visual effects, rendering, compositing and motion tracking based on the highly extensible platform. Also present in the assembly of V-Ray - a powerful visualization tool that supports the Depth of Field (DOF), Motion Blur (effect of "smearing" in the motion), Displacement (displacement map, with increasing detail of three-dimensional objects).

Autodesk Maya 2012
Autodesk Maya offers a cross-cutting experts of the creative process with a complete set of tools for 3D animation, modeling, simulations and visual effects, rendering, compositing and motion tracking based on the highly extensible platform. All of these features in a single application represents exceptional value for specialists in computer graphics. Maya 2012 can now run on 64-bit platform, Mac OS X. The new version improved user interface, character animation and procedures for interaction with the viewport, adds new features 3D editing, built-in color management.

V-Ray
V-Ray - rendering system (imaging), developed by Chaos Group. V-Ray has proved popular in the architectural rendering, widely used in film and on television, thanks to the good relationship between the rate rendering of image quality and great opportunities. V-Ray is completely built on the basis of the Monte Carlo method (Quasi Monte Carlo - QMC, and its further implementation of the firm - DMC).

V-Ray - a powerful visualization tool that supports the Depth of Field (DOF), Motion Blur (effect of "smearing" in the motion), Displacement (displacement map, with increasing detail of three-dimensional objects). In addition, V-ray has its own light source, a system of sun-sky for realistic lighting with natural light, and the physical camera parameters, similar to a real photo and video cameras. System Vray Proxy allows rendering extremely large volumes of similar objects, consisting of total tens of billions of polygons. Built-in shaders provide the user with ample opportunity to simulate virtually any material. V-Ray SDK allows you to program their own shaders as well as to adapt the system for solving specific problems. Ability to calculate the individual picture elements in the form of channels, such as depth, diffuse color, alpha, reflection, refraction, shadows, and others, provides greater flexibility in post-processing packages compositing and editing.


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