Firefall (2012/ENG/Beta 1316)
2012 | PC | English |Developer: Red 5 Studios | Publisher: Red 5 Studios | 7.65GB
Genre: Action (Shooter) / 3D / 1st Person / Online Only

Firefall Command line multiplayer computer game in the genre of shooter first / third person. Developed by Red 5 Studios, founded in 2005 by Mark Kern, who headed the team of World of Warcraft. Firefall is now at the stage of closed beta testing by invitation only, the release is likely during 2012. The game will be distributed on the model of Free to play with the online store.

Firefall as a cooperative company offers a large open dynamic world with hundreds of players, and competitive multiplayer with Ledder, tournaments, clans and leagues.
Players are available pumping and extraction equipment to expand its capabilities.
The class is determined by the player wearing battlfreymom (battleframe, mechanized battle suit). The players character is not restricted to one class, as battlfreym can be replaced with special terminals. To date, the five declared battlfreymov: Assault (Assault), medic (Medic), Scout (Recon), Engineer (Engineer), Dreadnought (Dreadnaught). Features of each battlfreyma and weapons can be modified and expanded by installing various modules. Bleeding battlfreymov is independent, so a player can have multiple battlfreymov (and for each battlfreyma several schemes to install modules), which allows them to choose, depending on the situation. [5]
Getting battlfreyma, weapons and modules to them will be possible in the following ways:
A. When killing monsters and NPCs in the open world (PvE)
Two. By killing other players in PvP matches
Three. When you buy from NPC
4. As a result of craft
Players can join the armies of the (local equivalent of guilds), which can provide the players some of the benefits and opportunities. For example, Thumper (tamper), the mining system delivered to orbit, allows members to earn Christi Army anywhere in the world (although some areas is much more profitable than others). When using tamper needs to be protected, so it produces a lot of noise, and attracts a lot of hostile creatures.
The game world is dynamic, it constantly generates jobs for players. So in the gameplay video shows two such missions: production of proven reserves and kristita tamper protection of the city from the attack of the Chosen.